![]() ![]() I don't see myself ever hammering out 2 or 3 mods a week though, I just don't have the time for so much debugging and testing.No one's expecting you to put out 2-3 mods a week, lol.Īs for testing and such, you can easily outsource that. I don't see myself ever hammering out 2 or 3 mods a week though, I just don't have the time for so much debugging and testing.īsinky wrote:I have vague plans to work on MSU patches for the other SNES SMT games (at least if. I have vague plans to work on MSU patches for the other SNES SMT games (at least if. ![]() We can always hope the modder of the SMT mod sticks around the community to do some more mods, once he's done with that project. Until we get there we're not going to see much in the way of new MSU mods. ![]() What the MSU community really needs atm is a few more people to pick up the skills to create MSU mods. While a few are still around, they don't really hammer out 2-3 MSU mods a week like some of the previous modders would (Hi Conn! ). Most of the MSU mods that are released at this time were done by modders that have retired and/or moved on from MSU modding. Why? Shin Megami Tensei is already in progress.And as stated in that thread, that is that modder's first mod. Conn wrote:Unfortunately, the msu hackers we had on this forum are all mainly retired ![]()
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